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A discovery and puzzle game on a desolate, dead planet where your life force is the only source of power that you must use to survive. The game will make use of walking and on occasion jumping as the main methods of gameplay along with interacts focused on using your power. The player can activate energy console/terminals as well as embody machinery that can be used in order to solve puzzles and progress within the game/world.

The game has a strong emphasis on interactivity under a story driven context. This emphasis is supported by exploration and puzzle solving. Throughout the game, the player will encounter both complex puzzles and a story-rich environment. The game’s focus on storytelling and exploration grants it the ability to incorporate different thematic elements.


William Zettel
Samuel Elkana
Bartosz Salata
Daniel Joseph