Wanderfall is an action adventure puzzle game, focused on a young boy’s journey through an ancient cave system. The boy accidentally finds himself trapped in a cave, surrounded by unfamiliar pathways and challenges.
Luckily, he finds a hoverboard, which gives him hope in finding a way to exit and return to the surface.
The hoverboard grants him the ability to travel quickly along the uneven terrain found within the cave. The gameplay is fluid and encourages the player to master the controls and rhythm needed to operate the hoverboard. Hard to reach pathways require combo based movement and act as a form of puzzle.
Nelson Wei-Xian Liang