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Spooky Ooky


The player swaps between playing as a ghost and a human, find themselves trapped in a haunted vaudeville theater. The player must complete challenging puzzles using the characters individual unique mechanics. The design challenge we ultimately pursued was to design and develop a game that invokes feelings of empathy between the single players and the two characters. We want to invoke this feeling through the characters unique abilities, swapping characters game play, and the narrative we wrote between scenes.


Allison Langlois
Karanvir Sidhu
Nicklas Steffensen